252-0232-00L Software Design
|Semester||Spring Semester 2016|
|Periodicity||yearly recurring course|
|Language of instruction||English|
|Abstract||The course Software Design presents and discusses design patterns regularly used to solve problems in object oriented design and object oriented programming. The presented patterns are illustrated with examples from the Java libraries and are applied in a project.|
- know the principles of object oriented programming and can apply these.
- know the most important object oriented design patterns.
- can apply design patterns to solve design problems.
- discover in a given design the use of design patterns.
|Content||This course makes an introduction to object oriented programming. As programming language Java is used. The focus of this course however is object oriented design, in particular design patterns. Design patterns are solutions to recurring design problems. The discussed patterns are illustrated with examples from the Java libraries and are applied in the context of a project.|
|Lecture notes||no script|
|Literature||- Gamma, Helm, Johnson, Vlissides; Design Patterns: Elements of Reusable Object-Oriented Software; Addison-Wesley; 0-2016-3361-2|
- Freeman, Freeman, Sierra; Head First Design Patterns, Head First Design Patterns; O'Reilly; 978-0596007126
|Prerequisites / Notice||The course Software Design is designed for students in the computational sciences program, but is open to students of all programs. The precondition is, that participants have knowledge in structured programming (e.g. with C, C++, or Fortran).|