Matthias Vollmer: Catalogue data in Spring Semester 2025 |
| Name | Dr. Matthias Vollmer |
| Address | Dep. Architektur ETH Zürich, HIL H 54.3 Stefano-Franscini-Platz 5 8093 Zürich SWITZERLAND |
| matthias.vollmer@arch.ethz.ch | |
| Department | Architecture |
| Relationship | Lecturer |
| Number | Title | ECTS | Hours | Lecturers | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 052-0716-25L | Topology | 2 credits | 2K | P. Urech, M. Vollmer | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Abstract | The elective course "Topology" in the Spring Semester of 2025 will investigate places in Zürich. We will embark the participants on a terrain between science and art that we will shape through spatial mapping and imagination, adopting different perceptual perspectives supported by technology, literature and history. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Learning objective | This elective course gives architecture students the opportunity to further develop their perception of space through a site-specific approach in the field of landscape architecture. The students will learn to use 3D point cloud technology and other spatial sensing technologies in order to analyze complex urban landscape and develop new ways of editing and representing these intertwined spaces. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Content | This course enhances digital literacy for students at D-ARCH and D-BAUG. It builds on a long standing specialization in the spatial exploration of urban landscapes, and integrates digital methods continuously developed at the Landscape Virtualization and Modeling Lab (LVML). Students will become acquainted to working with point cloud models produced with laser-scanning technology. They will learn to use a Terrestrial Laser Scanner to digitalize the site of investigation and reveal its place-specific character, sensory qualities and potential for change. Collected samples from the field will be assembled for interactive audiovisual use in the Laboratory. Through a series of steps, the students will learn how a laser-scanning survey is conducted, how the raw data is processed, how point cloud models are assembled, what qualities these models can provide to analyze, explore and represent space as an audiovisual experience. This understanding will be gained through digital modeling and audiovisual composition. In particular, we will develop a new, comprehensive sectional model of a topologically interesting site situation. All software required is open source and can also be installed on private laptops, facilitating work from home if necessary. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Literature | Literature will be provided during the course. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Prerequisites / Notice | - Students will work in groups of 2, based on available computer stations - The lectures will be held in English, assistance in English and German | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| 061-0114-00L | Digital Design Methods II | 2 credits | 2G | D. Häusler, M. Vollmer | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Abstract | This course continues to introduce digital design methods in landscape architecture from data acquisition and modelling, to simulation, and visualization and consolidates already learned techniques. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Learning objective | Essential large-scale design tools are introduced and expand the students' knowledge of digital design methods. By the end of the semester the students have mastered the introduced survey methods, landscape modelling tools as well as simulation and visualization techniques. They are able to use those methods independently in the following semesters and in practice. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Content | Based on a case study, the students work on the entire workflow of a landscape architectural project: From data collection in the field to 2D and 3D modelling in the Landscape Visualization and Modelling Lab (LVML), analysis and simulation with various software solutions to visualizations and physical prototypes, this course covers the most important digital methods in landscape architecture. The course is divided into three parts: 1. Survey 2. Modelling 3. Analysis, Simulation, Visualization The case study will serve as a synthesis project where the students can apply their acquired skills. During the course, students are supported by an interdisciplinary team in the development of their case study. The case study will be conducted individually. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Lecture notes | Digital and physical learning material is provided throughout the course. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Prerequisites / Notice | It is also highly recommended to visit the lecture series D-ARCH, LV-063-0502-00 (no credits). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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